﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace FireDragon.GameObjects
{
    public partial class Ruong : CongTrinh
    {
        public Ruong()
        {
            InitializeComponent();
        }

        private void imgHinh_MouseLeftButtonDown(object sender, System.Windows.Input.MouseButtonEventArgs e)
        {
            
        }
        public override void HienThiThongTin()
        {
            An.Stop();
            Hien.Begin();
           
            
        }

        private void btnClose_Click(object sender, RoutedEventArgs e)
        {
            An.Begin();
        }
    }
}
